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AI Insights · Timothy · January 2023

Top 5 Low Poly Games in Austria Q4 2022 Performance Overview

Explore the performance of the top 5 low poly games in Austria for Q4 2022, including trends in weekly downloads, revenue, and active users.

Top 5 Low Poly Games in Austria Q4 2022 Performance Overview

In the fourth quarter of 2022, the top 5 low poly games in Austria demonstrated varying trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:

Roblox from Roblox Corporation saw its weekly revenue grow significantly towards the end of the quarter, peaking at approximately $154K in the final week of December. Weekly downloads increased steadily, reaching around 8.4K in the same period. The game also experienced a rise in weekly active users, climbing from about 274K at the start of October to over 300K by the end of December.

Eatventure by Lessmore UG (haftungsbeschränkt) showed a consistent upward trend in weekly revenue, starting from just under $100 at the end of September and peaking at around $2K in early December. Weekly downloads saw a significant boost in October, reaching approximately 2.7K, although they tapered off to about 1.4K by the end of December. Weekly active users rose steadily, peaking at around 5.7K in late November.

Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd had a fluctuating revenue stream, with a peak of approximately $9.2K at the end of September and a slight decline to around $7.2K in early December. Weekly downloads were highest in early October at about 2.5K but dropped to around 1.8K by the end of December. Active users saw a decline from around 5K in early October to about 4K by the end of December.

CubeCrafter - Craft & Mine by SayGames LTD, released in mid-November, showed promising growth. Weekly revenue started at $3 and rose to about $207 by the end of December. Downloads peaked at around 5.2K in late November but settled to about 1.4K by the end of December. The game’s active users increased rapidly, peaking at around 6.6K in mid-December before declining to about 4.3K by the end of the month.

Factory World by AI Games FZ maintained a steady performance, with weekly revenue fluctuating between $100 and $240 throughout the quarter. Downloads peaked at around 1.5K in late November and remained relatively stable, ending the year at approximately 988. Active users showed a gradual increase, peaking at about 4K in late November and maintaining around 3.6K towards the end of December.

These insights are sourced from Sensor Tower, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023